Ed :P
Nov 22 2006, 04:12 AM
| | Ok so a lot of you have been wondering how to make a game. Probably, many of you assumed you needed a degree in programing to make a good game. No, not at all, all you need is a little help. A good program called gamemaker *(how did it get it's name)* compiles almost all actions you interact with in games, and there are loads of action libraries that let you do everything imaginable inside of a game.
Dont like reading? Get it here
More info... Making a game starts with planing, drawing, setting up objects, and putting them together on the screen. After you make the game, you can make it as an executable or you can get the game hosted at that site you got it from and they will convert the .GM6 file into flash or java, depending on size, actions inside the game, and how well it is made. Flash are for simple games that will probably be addicting, java are bigger games, or not well crafted. More information at that site up there.
Tell me what you think of it right here. |
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toby
Nov 22 2006, 11:43 AM
My school had this, never got round to using it. Anyone uploaded what they made?
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Ed :P
Nov 22 2006, 05:25 PM
yes, 20ish people uploaded 37 games
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knight17
Nov 23 2006, 02:17 AM
I have tried this to just to experiment..it is relatively easy after you understand the concepts of it.No programming experience is required.I have read in a magazine that a 12 year old develops games using this and share it. Don't expect to create DOOM 3 these are simple games meant for just time pass OR a one time playing.I thought about making something but didn't got a good idea for making it into a reality.Will check this out once I get a good idea(???)
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Ed :P
Nov 23 2006, 06:12 PM
It is fun though. I was playing around with it a second ago. Im thinking about giving people free registered versions if they produce good games as insentive to make us games.
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kgd2006
Nov 26 2006, 10:34 AM
If your interested in simplier game making, I could suggest you to look into "MUGEN" I hear and seen some cool looking fighting games come out from that. For example, Ive seen a game that combined elements and objects from Street Fighter, Dragon Ball Z, Samurai Showdown, Naruto, and basically anything that had sprites and made it into a fighting game. Generating and implementing their own combos in the the game as well as coming up with their own super moves. I wish I got into game making, I would have further pursued to learn how to mess with MUGEN, if you like to find info or see what I am talking about you can always search for MUGEN on google or on youtube to see the many games that people have made and released for the public to download their own game making. Talented individuals have developed fighting games that I have sampled to be almost better then certain 2d fighting games I have ever played.
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Shadowheart
Dec 10 2006, 11:22 PM
I've heard of it, seen it seems sweet. But i'm more interested in DarkBasic and the character designer. The sofware has a liscensing restriction on publishing games, that sucks
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mrhapl0
Dec 20 2006, 03:17 PM
QUOTE Ok so a lot of you have been wondering how to make a game. Probably, many of you assumed you needed a degree in programing to make a good game. No, not at all, all you need is a little help. A good program called gamemaker *(how did it get it's name)* compiles almost all actions you interact with in games, and there are loads of action libraries that let you do everything imaginable inside of a game.
Dont like reading? Get it here
That Link does not exist!! -------------------------------------------------------------- If you would like to make an Online Text-based RPG You wil need some experiance of php and mysql not alot!! You can get the Source Codes to make a game by going to Mccodes.com PM me if you would like some more info. an Example of a game running on MCcodes 1.1 is criminal-galore.com an Example of a game running on MCcodes 2.0 is Deepgrave.com
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flashdiamond
Dec 20 2006, 06:09 PM
I have made allot of flash games and moves, I am thinking of making a website to put them on there. But it is not the kind which will yet you make games like UT2004. But I am interested in something that will allow me to make a game like that. But I won’t able to put it on my website like I can do with flash. Also for the software to make a game like UT2004 you need to buy it.
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unimatrix
Dec 20 2006, 08:30 PM
Game maker is a nice application, but there are a number of applications in development to create cool games. Blender3D will do so with the reintroduction of the game engine, but attempts are being made to intergrate blender closely with the Crystal Space game engine, all of which are free and opensource. The nice thing about those apps are the cross platform compatiablity. Make it in windows, plays on Mac/Linux. Gamemaker is limited to the Windows platform only. That being said, for the $20 the program costs, it's a nice piece of software and worth it if you want to learn the basics without having to get into coding. However, if you want to make an advanced game, then your going to have to code at some point, period.
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iGuest
Jan 17 2009, 03:58 AM
RE: how to make a game?
Make Your Own Game
Well if you are wondeing a way better and easyer way to make a "fps (first person shooter)" game you could go to http://www.Thegamecreators.Com and download there free version of fps creator it only takes around 10-1 hour to make a game the longer you take the better it will be you don't have to build anything like the "game creator" product just use fps creator.
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Trubl3z
Jan 8 2009, 09:17 PM
Isn't game maker only for making 2d? Is dark basic the same? I was wondering if you guys know any program that is easy to use and can make 3d games.
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iGuest
Nov 30 2008, 07:52 PM
Replying to Ed :P
hi,
I was wondering is everything free. Ive always wanted to make a game but every places you have to pay for it. And I just wanted to make a game that I made up for kids called imaginary world. Well that is my question!
bye and please tell me the answer!
-
question by nicole
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Herbert
Jul 28 2007, 03:45 AM
Yeah, the drag and drop stuff is good for beginners, but actual programming gives you the most control over any game. I was going to buy the book they released for Gamemaker training but most of it, from what I saw, was just the drag and drop stuff, and didn't have more than a couple chapters on the actual GML language. I was slightly disappointed
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Chesso
Jul 23 2007, 05:01 AM
You could certainly make a text based game using Game Maker, it would just take a little more than your average programming in order to get the same affect. Game Maker can be confusing for anyone without any programming or major interface experience, and understand of those basic concepts (even the drag and drop interface requires basic knowledge of switches, and you'll need a good understand of different graphics, sounds etc, there types and of course their features). It also has scripting which is very handy, if you take the time to learn it, much better than doing the whole thing drag and drop style. I still prefer to use a programming language (or even flash for very small and non intensive games).
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